Skip to content
Discover winning sports betting strategies, expert analysis…

Tetris Didn't Triumph at The Game Awards — A New Category Might Solve This

Each time a prominent awards ceremony approaches, there’s always an outcry to include of new categories to acknowledge underappreciated efforts and delight the hearts of enthusiasts dedicated to specific genres.

A fellow writer has already made advocating for terror-themed awards. That would rule. So would board games, which is a dedicated supporter's campaign. However, I must insist when I prioritize because like all single-minded supporters, I possess a compelling case backing this proposal is the most urgent and significant. The demand is this: We need an award type for logic-based games.

Organizing Gaming Categories

Classifying creative works defies precise measurement; it’s very subjective, and it will always start arguments concluding with vague boundaries. It's understandable that film award organizations don’t do it. But it is an unavoidable compromise for the industry of video games, which are so diverse it's challenging to consider them as a single art form.

For the full spectrum of interactive entertainment excellence to receive acknowledgment, and to ensure all game types to receive proper recognition, specific award classifications remain vital.

Present Award Structure

Leading game ceremonies presently include classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types successfully include a lot of ground, making space possible for numerous titles.

Different situation exists for puzzle games. No appropriate category exists to put them. Examine these examples from outstanding current releases, all very different: the architectural riddles in a particular game, the pulse-pounding block-matching from another release, thought-provoking social scenarios in another game. Where could they possibly go among existing types? Simply put, no category fits.

The Representation Problem

There are dozens of brilliant puzzle games published annually that have no home during gaming ceremonies, unless they happen to qualify classification types such as Mobile Game, Virtual reality experiences, or the intensely contested small studio competitions.

  • One classic puzzle game got overlooked for anything in 2014
  • Another imaginative release was excluded that year
  • Popular arranging title got ignored in 2021
  • Just some puzzle games scraped into niche award types

Importance of Logic Titles

Commonly they're compact experiences, yet the craft behind logic titles is of massive significance. Famous handheld logic titles stand as most engaged experiences globally continuing this trend for over a decade.

The iconic tile-matching title competes with well-known building titles claiming status as highest-selling title ever; it additionally competes for top gaming experience. Puzzle games are foundational within interactive entertainment, while interacting with almost every other genre.

Recommendation and Reasoning

Puzzle games wouldn’t have that issue. One could readily select five nominees engaging, different, qualified experiences every year with ease — or rather, with difficulty, given the need to exclude numerous deserving experiences.

To emphasize again, these are games that otherwise have no home in important events. Puzzle game makers are working at the hard edge game development, developing some of essential manifestations within interactive entertainment. Similar to film action specialists, they merit acknowledgment. Don't make them wait decades.

About the author

Robert Harris

A seasoned sports analyst with over a decade of experience in betting markets, specializing in data-driven predictions and risk management strategies.

Core Betting Zone

Type to search articles.